Boros, Dimir, Selesnya, and Golgari, staples of modern Magic, were all introduced in Ravnica: City of Guilds
It gives Hundred-Handed One the same sense of imposing might as the Hekatoncheires in the Theogony , and invites players to think of him not as a powerful card in a game, but a character in a story with roots in ancient mythology
And for the rest of them, playing a land (even if it's tapped) might keep you alive
This is a nice deck to be cycling Valor's Flagship, and Demonic Junkers enters ability is useful when you trigger it over and over to take out some of your opponents most fearsome creatures
Credit: Wizards of the Coast Saffgor: Assassins in Colorless basically don't exist, but why does this have Islandwalk, and Jackdaw doesn't
Check that guy out