Creature 1 Tidus, Yuna's Guardian 1 Yuna, Grand Summoner 1 Auron, Venerated Guardian 1 Chocobo Knights 1 Gatta and Luzzu 1 Lord Jyscal Guado 1 Summon: Ixion 1 Summon: Yojimbo 1 Lulu, Stern Guardian 1 O'aka, Traveling Merchant 1 Rikku, Resourceful Guardian 1 Summon: Valefor 1Maester Seymour 1 Summon: Magus Sisters 1 Tromell, Seymour's Butler 1 Kimahri, Valiant Guardian 1 Shelinda, Yevon Acolyte 1 Sin, Unending Cataclysm 1 Wakka, Devoted Guardian 1 Luminous Broodmoth 1 Scholar of New Horizons 1 Sunscorch Regent 1 Chasm Skulker 1 Bane of Progress 1 Forgotten Ancient 1 Generous Patron 1 Gyre Sage 1 Incubation Druid 1 Rampant Rejuvenator 1 Tireless Tracker 1 Altered Ego 1 Fathom Mage 1 Walking Ballista 1 Grateful Apparition 1 Duskshell Crawler Artifact 1 Blitzball Stadium 1 Arcane Signet 1 Everflowing Chalice 1 Sol Ring Enchantment 1 Summoner's Sending 1 Sphere Grid 1 Resourceful Defense 1 Together Forever 1 Inexorable Tide 1 Fight Rigging 1 Hardened Scales 1 Path of Discovery 1 Bred for the Hunt Instant 1 Protection Magic 1 Yuna's Whistle 1 Pull from Tomorrow 1 Endless Detour 1 Destroy Evil 1 Path to Exile 1 An Offer You Can't Refuse 1 Inspiring Call Sorcery 1 Yuna's Decision 1 Collective Effort 1 Damning Verdict 1 Farewell 1 Promise of Loyalty 1 Farseek 1 Three Visits Land 1 Brushland 1 Canopy Vista 1 Exotic Orchard 1 Flooded Grove 1 Fortified Village 1 Glacial Fortress 1 Hinterland Harbor 1 Overflowing Basin 1 Port Town 1 Prairie Stream 1 Skycloud Expanse 1 Sungrass Prairie 1 Sunpetal Grove 1 Temple of Enlightenment 1 Temple of Mystery 1 Temple of Plenty 1 Vineglimmer Snarl 1 Ash Barrens 1 Evolving Wilds 1 Forge of Heroes 1 Idyllic Beachfront 1 Nesting Grounds 1 Path of Ancestry 1 Radiant Grove 1 Seaside Citadel 1 Tangled Islet 1 Temple of the False God 1 Command Tower 3 Island 3 Forest 3 Plains 4) Scions & Spellcraft (WUB - FFXIV) Esper is easily my favorite MTG deck archetype, so seeing FFXIV as the final FF Commander precon filled me with joy

The only exception is Woe StriderWoe Strider, which only gets itself back with its escape ability
We do this by making combat a nightmare with a swathe of keyword lords, Minotaur abilities and Sethrons own skills
I can't remember the last time I ran into a Doran build either in real life or online
Counterspell's two Blue mana compared to Force of Will's three colorless and two Blue
Heres my grade for this precon: B- This deck is very fun to play, with really solid commanders and excellent synergy