Plus, you get to support a local business and meet other collectors from your area
Two damage isnt enough to take down most creatures played in EDH, but combine it with Hunter's Blowgun or Basilisk Collar to make it quite a weapon on offense and defense
For example, a cycling ability of a card with the chosen name can't be activated from hand.
Trample, lifelink, +1/+1, and a way to threaten the permanents your opponent thought were safe, all on a 1-mana artifact
Having this pass unlocks loads of extra challenges for you to complete, which grant more hourglasses and premium currency that can be used to buy cosmetics like card sleeves, binder covers, play mats, etc
Nightmare: Eight more down, baby