You're less likely to run out of spells to play, and more likely to have an answer to an opponent's threat
With that background, Ill present different points of view depending on what game mode(s) a Magic player may prefer, which I believe is one of the key reasons why the Too Many Cards question lacks a universal answer
Apart from mana symbols, there were a couple other typesetting issues in that first batch of cardboard crack
Destiny Spinner makes your key spells uncounterable, which matters a lot against blue-heavy pods
Get plenty of myr you want to tap, and if you need ideas, just look to white's strength in convoke, saddle, stations, and vehicles
Mordor on the March Mordor on the March is flavorful and deadly