To celebrate its release, well be holding an early release party at all of our locations
It might seem nit-picky, but I firmly believe you need at least 23 lands in this deck
But the proliferation of more strong utility lands and the improvement of some archetypes relying on lands likely necessitates more than one Strip Mine
Yes, there are a handful of white cards that draw you cards when your creatures die, though they all have conditions like being equipped, having a +1/+1 counter, or costing
The mechanic hasn't been relevant since the mid-1990s, and even then the ability confused players more than helped them
Metallic Mimic and Adaptive Automaton are the kind of creatures I hate to include in any deck that is built around a creature type