Witch Enchanter / Witch-Blessed Meadow At first I thought Witch Enchanter was way over costed, and then I was painfully reminded how flicker effects work especially well with this white warlock
(Well, unless you're playing the excellent Fire // Ice, of course.) Aftermath, on the other hand, always gives you that wonderfully useful extra card
*Oricas are not tournament legal, but perfectly usable in matches with friends*

Spy Kit 0.6%inclusion 0.5lift 1 decks 156 decks Daily Bugle Newspaper 0.6%inclusion 0.6lift 2 decks 358 decks Vibranium Strike Gauntlets 0.3%inclusion 0.1lift 1 decks 337 decks Iron Suitcase 0.3%inclusion 0.4lift 1 decks 358 decks Super Suit 0.3%inclusion 0.0lift 1 decks 358 decks Vibranium Energy Daggers 0.3%inclusion 0.1lift 1 decks 358 decks Hulkbuster Armor 0.3%inclusion -0.5lift 1 decks 358 decks Cosmic Cube 0.3%inclusion -0.7lift 1 decks 372 decks Captain America's Shield 0.3%inclusion -0.7lift 1 decks 381 decks Enchantments Together Forever 47%inclusion 1.5lift 870 decks 1.84K decks Rhythm of the Wild 47%inclusion 0.6lift 516 decks 1.09K decks Poetic Ingenuity 37%inclusion 2.2lift 467 decks 1.26K decks Family's Favor 36%inclusion 2.1lift 838 decks 2.31K decks Brokers Ascendancy 35%inclusion 0.9lift 372 decks 1.05K decks Temur Ascendancy 34%inclusion 0.4lift 372 decks 1.09K decks Garruk's Uprising 33%inclusion 0.4lift 764 decks 2.31K decks Hoofprints of the Stag 23%inclusion 1.7lift 432 decks 1.84K decks Primal Empathy 23%inclusion 1.4lift 531 decks 2.31K decks Welcome to

Its a huge coup, enabling silly Scepter, Throne, and Crown of Empires combos, while also being Spike-y enough because it gains a little bit of life before it goes to get Mindslaver
You can sit back, create a bunch of tokens and then attack with all of them which should grow them all in one go