When building a deck, players can not have more than four copies of any single card
It's a nasty conspiracy, as it forces you to play your deck without any basic land cards, and restricts your starting hand size to five cards
In fact, it might just be one of the best sets in the last few years, whether youve been playing sealed, standard, or Commander
And I think that with the right resources, you should be able to build a creature-heavy deck that ignores the mana curve and weighs towards huge game ending threats to have hatching out of Atlas eggs
Providing card advantage and a Vindicate of sorts, its a flexible catch-all answer for most issues youll face in a game
Only through the Helvault's destruction could Avacyn be freed to balance and protect the plane once againat least until the events of Shadows over Innistrad