BPhillipYork: This is a neat way to remove a planeswalker or creature, though a lot of commanders have triggered abilities, those that neat to attack will be mostly knocked out by this, and the ability to long-term remove commander is really powerful
Asked on his personal blog about the difficulties of adding double-faced werewolf cards to the precon Commander decks, Rosewater suggested budgetary and resource constraints prevented their inclusion
Baleful Mastery You often have to pay extra for the ability to exile something
Sign in Blood and friends Ever since Night's Whisper and Sign in Blood we've had sorceries that are cheap and draw you two cards for two life
Cultivate and Kodamas Reach replace themselves in your hand once they resolve, so you dont lose card advantage
It checks off all the boxes you expect on a phoenix, but it excels at nothing in particular