There are six to choose from, Emerald, Ruby, Amber, Amethyst, Sapphire, and Steel, and each type has different characteristics for its cards
We love a 2/2 flyer that makes them
After all, lots of cards from this list are a part of Magics design and competitive history, having earned their place in the Hall of Fame (of Pro Tour appearances in broken decks)
Silvergill Adept wont be any less impactful in Standard, and its the biggest reason to be excited about the Merfolk tribe after Rivals of Ixalan in my opinion
The Madness mechanic debuted all the way back in Torment (2002) and is one of the least intuitiveand most powerfulmechanics in Magics history
You'll always want to soulbond with Loot, as this allows Loot to easily blink itself