Im not quite sure how to handle decks but I could add larger non-mains to the timeline to reduce the averages
no, that honor goes to 2022, with its 3,606 cards with never-before-seen art
When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls
When you start off in Battle Tasks, you will find you gain more Shop Tickets as you increase the difficulty, with 3 Shop Tickets being rewarded for Beginner Battle Tasks, 4 Shop Tickets being rewarded for Intermediate Battle Tasks, and 5 Shop Tickets being awarded for Advance and Expert Battle Tasks
It's far too one-dimensional to play, and even when it's in full flow, each sacrifice or life gain just sets off a sequence of events that you need to resolve over and over again, but many aren't all that interesting to deal with
To top it all off