Adventures in the Forgotten Realms will only use a 20-sided die, so you won't be needing any d4s, d12s, or any other dice that are usually found in a D&D dice set
Still, there's a huge group of players who want high-quality proxies for their cubes or kitchen tables, and Wizards could fill this niche, rather than having some percentage of these players hand their money over to counterfeiters
Then, all of your opponents, not just the one you countered a spell, cannot cast noncreature spells for the rest of the turn
That often means more lands that enter tapped, which often means you want a little more land count or cheaper ramp to compensate
Each of these really lean into the types of magic taught in each Strixhaven college
Abrupt Decay There is a ton of value in destroying stuff that is messing with your plans, which is where these removal variants come in