If you give first strike to a creature with last strike, it'll deal combat damage twice: once during first-strike combat damage and again during last-strike combat damage
So, as you can clearly see, none of this could've happened without fetch lands
Conversely, occasional limited-time discounts can create urgency and stimulate quick sales
Its because Disas trigger is worded like Professional Face-Breakers: it triggers once per instance per player, so, because were smart Magic players, we are going to be packing double-striking creatures or enablers as well
Best of all, as long as you have a Normal Monster either on the field or the grave, you can get this card back into your hand
This is also sorcery so all round it tends to be worse than Thirst but it is still a solid support card for any deck requiring things to get put in the yard