Judgment , the white and green set (to off balance Torment , Judgment had more white and green cards, black's enemies) got the white and green ones
The fact that its trigger requires pirates to hit different opponents to get multiple cards makes this a very limited card advantage engine if you arent pinging the entire table all the time
Lands produce a color of mana indicated on the card
Fall of the Thran My hottest Commander take is that we should normalize mass land destruction
The secret packs feature in YuGiOh allows you to purchase card packs that only contains specific to certain archetypes, allowing you to build themed decks that synergise and combine well
The use of contrasting reds and greens, the spikes and sawblades conveying a sense of terrible danger, and just the figurative image of someone fleeing while on a treadmill all combine to create a sense of dread that is perfectly captured by the title of the card