Both boast powerful strength stats relative to their costs making them ideal to keep your opponent from building up a strong board early on
Either way, these are the ones most likely to hit soon, so it is worth setting alerts on them now
Spiritmonger / Reaper of the Wilds I like beefy gold creatures that are cheap, on-curve, and have at least three abilities
You can concentrate on Flyers, which is a fun restriction, and gives you plenty of cheap, evasive bodies that further protect Raffine, like Esior or Gold-Forged Thopteryx
The Soft Glow treatment is subtle, managing to give the cards it appears on a technological look without being too distracting
This means no in response to putting one of the cards into your hand while moving on to the next opponent