Honestly, Donald Duck Flustered Sorcerer has the potential to work in specific decks, but if he was an inkable card, hed definitely get bumped to one of the good cards
Goror-Goro and Satoru also give you access to red mana, which gives you plenty of ways to give your creatures haste through enchantments and other spells
Yarus incentivizes getting your creatures onto the board as fast as possible with Disguise, drawing you cards whenever you deal damage with a face-down creature
The witness and the shaman play extremely nice with one another (not to mention with Genesis), while the treefolk is good at helping you recycle troublesome creatures and soaking up damage at the same time
So far, Midnight Hunt seems much tamer than the original Innistrad in terms of power level
Many new players would probably think, "I can simply build a deck with 40 1- or 2-red-mana spells and 20 Mountains." While technically right, it's important to consider what other goals we can accomplish