My preferred choice of commanders are mostly those that help pay for Approaches or get them where we need them to be: Neheb, Dreadhorde Champion, Edgin, Larcenous Lutenist, Mizzix of the Izmagnus, Solphim, Mayhem Dominus, and Birgi, God of Storytelling
Phantasmal Image 2.8 Power 3.0 Support 2.5 I dislike putting cards in my deck which I do not know what they will be doing for me
Secret Lair Meets Warhammer in These Grim-Dark Drops
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Treasures Matter - Third most played archetype with a massive 60,488 decks General Tokens - Eighth most played archetype with 39,307 decks Clues - 4,558 decks And then these tribes: Zombie Tokens - Probably not unless you stretch white with adding in the Amonkhet sets with white Zombies - 16,878 decks Saproling Tokens - Golgari likely, 6,808 decks Goblin Tokens - Boros would work here, 3,611 Spirit Tokens - Azorius --947 decks Soldier Tokens - 1,914 decks, all have White And then don't sleep on the sacrifice of artifacts to give this indestructible, just make sure your token options include enough artifacts like Food or Treasures or Servo tokens that are artifacts to sacrifice away
Im only a hero by extension. 2/4 Illustrated by Tyler Walpole Standard Legal Alchemy Legal Pioneer Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp