This may not be necessary, however, given the Dragons second ability, which lets him regenerate for just two black mana, thus avoiding the majority of destruction-based removal
For decks with three or more colors, where you might only be able to afford a small number of MDFCs since you'll need most of your lands to either be basics (for ramping / tutoring purposes) or tap for multiple colors of mana, the best MDFCs are Bala Ged Recovery (seriously, if you have green mana in your deck, play this card), Valakut Awakening, Hagra Mauling, and Ondu Inversion, along with the mythic cycle, which is almost always good if you can afford another land that only taps for a single color of mana
Its a decent enough creature by itself, able to attack and block when needed, but its the anthem that will ruin people
These codes are: 99 This is the most commonly used code
With its disguise ability, you get to exile a bunch of other creatures from the battlefield and graveyard, both yours and your opponent's stuff
Swiftfoot Boots: solid Equipment, a classic