You cant really play this white enchantment in decks with more than two or three colors because those decks tend to cut basic lands for mana-fixing lands, but any deck with a healthy number of basics can easily exile a creature or planeswalker
Be especially careful with your proxies, as they are more prone to wear and tear than real Magic cards
Alternate cost mechanics are always useful and this super Assassin-focused set should give you plenty of opportunity to trigger this mechanic
I might put a little dab of glue in there to hold it in place in the future
Forest Rarity: Common TYPE: Basic Land SUBTYPE: Forest CMC: 0 Mana cost: USD: $0.25 EUR: 0.13 TIX: 0.03 EDHREC RANK: - ( : Add .) Forest Rarity: Common TYPE: Basic Land SUBTYPE: Forest CMC: 0 Mana cost: USD: $0.24 EUR: 0.09 TIX: 0.03 EDHREC RANK: - ( : Add .) Forest Rarity: Common TYPE: Basic Land SUBTYPE: Forest CMC: 0 Mana cost: USD: $0.28 EUR: 0.08 TIX: 0.04 EDHREC RANK: - ( : Add .) Forest Rarity: Common TYPE: Basic Land SUBTYPE: Forest CMC: 0 Mana cost: USD: $0.29 EUR: 0.09 TIX: 0.03 EDHREC RANK: - ( : Add .) Forge Armor Rarity: Uncommon TYPE: Instant SUBTYPE: - CMC: 5 Mana cost: USD: $0.16 EUR: 0.08 TIX: 0.03 EDHREC RANK: 28729 As an additional cost to cast this spell, sacrifice an artifact
If you go into the card's ability, it's okay if it's 2/1 to 1 balbi, but the attached ability is literally a coward, and if you cast a spell, whether it's the opponent or me, you run away and whatever attacks, including yourself, just run away