If a local enchantment phases in and the permanent has left play or is no longer legal to enchant, the enchantment returns to play and then is placed in its owner's graveyard afterwards
Theres a lot of great SNC synergies with counters, but lopsided wrath effects are the most fun by far
While this means that character won't get to Quest or Challenge this turn, it frees up the Inkwell allowing players to potentially play whatever it is that they draw that very same turn
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There may be better cards for certain decks depending on the synergy and game plan, such as cards that provide more consistent or powerful effects
Standard gained notable staples: No More Lies for Azorius control, Novice Inspector fueling Boros Convoke, and Case of the Gateway Express upgrading go-wide strategies