Basically, I find that it usually needs to be a card they draw on turns 2-5 to be really effective, which is a pretty narrow window, and even then, it only helps if they can beat Ensnaring Bridge reliably, or Ill just dig for that and deal with it eventually.) So that was my list
Be it in the games, anime, or Pokemon TCG , strategy and planning are the most important factors in attaining victory
Even if your opponent can successfully take over the ground using bigger creatures, if his or her life total is low enough, it's frighteningly easy for you to simply draw a Herald of Torment (to create a flying creature) or Mogis's Marauder (to get through damage via intimidate) and close out the game
Kin-Tree Severance Clean, efficient interaction is always welcome, and Kin-Tree Severance fills that role nicely
This offer extends to a variety of games, including Magic: The Gathering, Pokmon, Yu-Gi-Oh, and others
If you cast the half that has aftermath, youll exile the card if it would leave the stack