4/3 for two is rather unprecedented right now, and the discard is not a cost but an effect
Green has enough 1-mana accelerants to reliably play this turn 2 then get some meaty stuff down turn 3 onward
His ability to move to a location and gain that locations lore could be quite handy in a lot of decks, especially if those decks are focused on locations
Clean removal, flexible songs, cheap items that create small advantages, and sticky questers with Ward are safe categories
0003_MTGMB2_MainRetr: Angel of Light 0038_MTGMB2_MainBase: Ancient Excavation All other reprints without the Future Sight frame, acorn stamp, or white border all appear with the Planeswalker stamp in the bottom-left corner
Were on the home stretch in my series on the most Cubeable cards in Magic