the same can be said for Cast Down or Doom Blade
Of course, this last part also benefits the creatures controller, but thats the beauty of this cardit can save your creature from dying in combat while also letting you draw cards
Any commander that is part of a three or less card combo is pretty powerful, because you essentially have a piece of your win condition on-call at all times
Each one reduces the cost of spells you cast that share a color with it, and they have passive abilities that feed into their own activated abilities
What's the most popular product out there, and where should you go if you want discounts on all the biggest titles
Regenerating a creature won't save it from bounce spells or exile effects, but it does provide a one-time reprieve from damage and destroy effects, and Swarmyard gives you one shot per turn cycle