Being unable to play instants and sorceries is a big drawback, but remember that conspiracies are meant to be played in a very specific environment
I'd like to understand your choices about these prices and some acknowledgement of the fear a lot of players are experiencing
This version does a good job of telling the specific story of the Minstrel creating higher difficulty fights, but it doesn't reward you for putting Towns in your deck unless you can afford to invest five mana, which often won't be the case in Standard
Shock still has plenty of targets (there are actually a bunch of strong-looking commons it kills), but Scorching Dragonfires 50% increase in effectiveness should more than give it the edge over Shock despite its 100% increase in cost
Leader Enel , Yamato , and Portgas.D.Ace giving you a Life card creates more resource value and forces more attacks from the opponent to win the game
Any other members of the Madrigal family that you have in play gain plus one lore during your turn