Then you may return any number of creatures that saddled it this turn to their owner's hand
In removal-heavy matchups, it can be better to try to wait and play Tergrid, God of Fright when we have enough mana to follow it up immediately with a discard spell so we get at least some value out of it, even if it gets killed
If you want to keep the theme, choose just one of the two, then up the number of target characters
If the attack goes through and it's halved, he can't stand a deck that fights with less LP
However, the synergies that this deck presents are so numerous that it's a lot more difficult than answering a single spell or card in order to beat it
There you have it, a complete tour of my Cube