Creatures (29) 1 Throat Slitter 1 Ink-Eyes, Servant of Oni 1 Wall of Souls 1 Bane of the Living 1 Dross Harvester 1 Varchild's War-Riders 1 Lava Zombie 1 Taurean Mauler 1 Stigma Lasher 1 Anathemancer 1 Harvester of Souls 1 Blood Artist 1 Master of Cruelties 1 Abhorrent Overlord 1 Gray Merchant of Asphodel 1 Erebos, God of the Dead 1 Grenzo, Havoc Raiser 1 Goblin Racketeer 1 Varchild, Betrayer of Kjeldor 1 Massacre Girl 1 Agitator Ant 1 Vito, Thorn of the Dusk Rose 1 Gadrak, the Crown-Scourge 1 Opposition Agent 1 Kardur, Doomscourge 1 Dauthi Voidwalker 1 Baleful Beholder 1 Karazikar, the Eye Tyrant 1 Vengeful Ancestor Lands (37) Spells (34) 1 Nevinyrral's Disk 1 Sol Ring 1 Fellwar Stone 1 Decree of Pain 1 Crawlspace 1 Oblivion Stone 1 Wayfarer's Bauble 1 Talisman of Indulgence 1 Delirium 1 Erratic Portal 1 Black Market 1 Backlash 1 Agonizing Demise 1 Rakdos Signet 1 War's Toll 1 Phthisis 1 Damnation 1 Exsanguinate 1 Chaos Warp 1 Blood Reckoning 1 Outpost Siege 1 Palace Siege 1 Thought Vessel 1 Marchesa's Decree 1 Disrupt Decorum 1 Force of Despair 1 Arcane Signet 1 Bloodthirsty Blade 1 Revenge of Ravens 1 Parasitic Impetus 1 Feast of Succession 1 Rise of the Dread Marn 1 Danse Macabre 1 Fevered Suspicion The idea behind the deck is relatively straightforward: make other players creatures attack each other instead of you

Its mainly just a 2-drop that gives a lot of card advantage, but it can also be a key combo piece thanks to Boggart Harbinger setting it up
Its better than Harrow despite the fact it retrieves just one landit grabs any land, and thats a rare and beautiful thing
That said, Terra, Herald of Hope isn't actually optimized here, as the deck still focuses on larger reanimation targets overall
If you have 6 ferocious creatures, including Roaming Throne, attacking with this will result in each player taking 24 damage if you just end the turn
It doesnt give you token fodder for Goblin Bombardment, but it does give you 3/4 stats every time, guaranteed