Convoke is at its worst on an expensive combat trick, since combat tricks are at their best when youre on offense, going wide so that your opponent is punished for making the wrong block
As long as your opponent is petrified of losing the game on the spot to whatever spell you might have, youll always end up with a 5/3 haste for four, which is actually not all that great but is okay, right
Once the swarm gets rolling, it takes a sweeper on the other side to stem the tide
We have access to Mana Drain, Counterspell, Power Sink, Spell Blast, Force Spike, etc
Strong's last ability changes what happens when the inherent triggered ability associated with having rad counters resolves
As you will see, there are some big names on this "remainders" list including the previously mentioned Opposition, all the good Three Kingdoms cards (excluding the widely available reprinted few) and a couple of other big names from the era