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Removing graveyards can shut down some value engines like Muldrotha, the Gravetide, and edict effects can hinder Voltron strategies
The complexity involved in accurately counting and valuing these items underscores the benefit of professional expertise
I hope Tergrid is as boring to play as Tinybones (or Xyris, a deck I decided not to play after merely goldfishing it and only subjected a playgroup to one time) and doesn't get played after a few games, but I have a feeling with how fun it is to play with opponents' cards (that's kind of my thing), I suspect we're in for some miserable games in the near future
It was a great looking counterfeit, but a counterfeit all the same
Escalate Fundamentally this mechanic was always going to be a winner as it has the prerequisite of being on a modular card