It is easy to crew and offers looting in a far better package for this archtype than any other card in the game
I did say that I dislike Cabal Coffers and similar Mono Black Control lands in this deck, but lands that 1) enter untapped and 2) tap for B are always worth considering: Shizo, Death's Storehouse and Takenuma, Abandoned Mire are top on the list, but for colorless lands I think Nykthos, Shrine to Nyx can probably start ramping by turn 4 and Phyrexian Tower is worth testing too
A cant miss option for new and experienced players alike
If a permanent goes to the yard with counters on it, then targeting Evolution Witness to receive +1/+1 counters from Yuna will allow us to return a permanent from the graveyard to hand
At just four mana, Halana and Alena can come down as early as turn three more often than not with some mana ramp, and then immediately start turning things into a threat
Ravensburger Key Cards Key Mechanics Ward Evasive Main Themes Challenge effects Character manipulation Emerald is one of Lorcanas most complex inks, and players attempting to build decks around it may run into issues of synergy and card quality