At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme
All you have to do is fill this bad boy with as many wheel effects as possible and use some hand disruption, some board wipes, and some other nonsense, and youve got a very specific and annoying control deck
The dream play would be doing that on Worldspine Wurm
From large dinosaurs to smaller enemies that love to chip away at opponents, it's easy to see Sphere Grid becoming a staple in plenty of green creature decks
Time Sieve + Thopter Assembly You need a solid mana base to make this one work since you have to cast Thopter Assembly each turn
Combos Browse all Suggest Legality White Knight Creature Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from black ((Remember the acronym debt .) This can't be d amaged, e nchanted, e quipped, b locked or t argeted by anything black