If an opponent would mill one or more cards, they mill that many cards plus four instead
There's so much looting and rummaging that you get to churn through your deck quickly, reducing variance and making sure you find the cards you need (and discarding the ones you don't) reliably, WITH ONE MAJOR EXCEPTION (see The Bad) It's very consistent
it then allows you to play any character for free
One thing people often forget with Lorcana is that, on an ideal turn, youre playing at minimum two cards per turn: one to ink, and at least one to play regularly
I didnt, however, anticipated just how high its value would be
This is because an object that changes zones is considered a new object